Have two party members cast Town Portal a few screens apart. When fighting powerful bosses, Unique monsters, or huge groups of monsters, your character may wind up dying a lot.You also will not be able to use the Town Portals of other players or Town Portals created by a Portal Shrine. If you go hostile with another player your Town Portal will close.Similarly, you must join a party before you can use other players' Town Portals. Other players must join your party to use your Town Portal. Town Portal use is restricted to party members only.The destination of the Town Portal is listed above it, as is the name of the character who opened the Town Portal.But, if the player activates another Portal Shrine, the original shrine portal will be replaced by the new one. If the player casts another Town Portal from a scroll, a second, normal blue portal will be created. The players can use these shrine portals as many times as they want. These shrines give players the "freedom to go home.", opening a Town Portal that lasts twice as long as regular Town Portals. Diablo can easily kill a player relying on this tactic, though, as he has the ability to encase the opened portal in bones, preventing it from being used.Īlso, in the wilderness, players may encounter Portal Shrines. You can use it to retreat from danger or to get back to your body much more quickly if you die. When going through large areas between Waypoints, It is a good idea to open up a Town Portal as a quick escape route. This is an easy way to store Town Portals without losing too much inventory space. Instead, Scroll of Town Portal items can be bought and stored into Tome of Town Portal books. However, this time, they are not created by a separate spell. In Diablo II, Town Portals still work in (roughly) the same way.
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